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[Profiler] "Requested frame does not exists" exception thrown on clearin...
"Requested frame does not exists" exception thrown on clearing UI frame data. Steps to repro:1. Create a new project.2. Windows >... Read more
Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to ...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/OcclusionCulling_Baked.unity“ Scene3. Select the “Test... Read more
Changes made to Static Emissives in Light Explorer do not add to Undo Hi...
Steps to reproduce: Open a Unity Project In the Scene, create a new Cube via GameObject > 3D Object > Cube Select the cube and... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
[Multiplayer Play Mode] Re-enabling the Hierarchy panel using the Layout...
Steps to reproduce: Open the attached project Open the TestScene In the Multiplayer Play Mode window, start a Virtual Player Enter P... Read more
Graphics.Blit does not work when destDephSlice is 1
To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more
[WindowsMR] Crash on 2nd time entering VR mode from None
REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with...
Reproduction steps:1. Create a project with any template2. Install the “com.unity.test-framework.performance” package3. Turn off the... Read more
Particle System Renderer icon is missing in Animation window > Add Prope...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new “Particle System” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed