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0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

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Jan 13, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

1
votes
Active

ConfigurableJoint's parameters are not saved in the Prefab after Runtime...

3D Physics

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3

How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more

0
votes
Fixed

Touch input generates mouse input when the build is in windowed mode

Windows

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Aug 24, 2022

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Version/s: 2020.3.48f1, 2021.3.32f1, 2022.3.12f1, 2023.2.0b15, 2023.3.0a12

Reproduction steps:1. Open the user’s attached project2. Open “Assets/TouchTestScene.unity”3. Click File > Build Settings > Ad... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Won't Fix

ProBuilder Boolean feature does not correctly subtract inner Mesh and ca...

Package: Probuilder

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Jan 27, 2025

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Version/s: 5.2.3, 6.0.4

Reproduction steps:1. Open the attached "ProBuilderBoolean.zip" project2. Go to Edit > Preferences > ProBuilder and enable "Ex... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

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