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[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps: 1. Create a new project 2. Enable Analytics in Services window 3. Build for WebGL and host it on a server (pytho... Read more
Sound artifacts are played when Audio GameObjects are spawned and delete...
How to reproduce: 1. Open the attached project “SoundBug.zip“ 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4. Hold the... Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce: 1. Open user-submitted project (OpenCL_Crash.zip) 2. Open the SampleScene 3. Make sure the Lightmapper is set to P... Read more
[VFX] [HDRP] Light Probes setting does not affect APV light contribution
Steps to reproduce: 1) Open attached scene 2) Make sure APV lights are baked 3) Switch vfx asset's Light Probes inspector p... Read more
Input System package 'ArgumentException: Invalid user' error is thrown w...
To reproduce: 1. Open attached project ("case_1198889-Sample.zip") 2. Open Assets > Scenes > "SampleScene" 3. Press Play, select Gam... Read more
[Canvas][RenderCamera] Shadows doesn't render on mobile devices
Reproduction steps: 1. Open the attached project(Assets folder only, put it into another folder). 2. Play the "BadUIShadow" scene in... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Open the application and press the "Check system langua... Read more
Editor crash when entering and exiting PlayMode for a few times with Mic...
How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects