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0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

0
votes
Fixed

Crash on RuntimeAnimatorController::BuildCustomController when playing a...

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-113301.zip” project2. Open the “_Recovery/0 (1)” scene3. Open the “Anims/jump” animation4.... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

The GPUResidentDrawerResources script file is missing from the Scriptabl...

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Sep 25, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more

0
votes
Won't Fix

Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced

Graphics Device Features

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
By Design

Indirect Argument "StartInstance" is ignored on DirectX when using "Rend...

DirectX11

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May 25, 2023

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Version/s: 2021.3.26f1, 2022.2.21f1, 2023.1.0b17, 2023.2.0a16

Reproduction steps:1. Open the attached “Test Project” project2. Open the “Test” Scene3. Select “Main Camera” GO in the Hierarchy wi... Read more

0
votes
Fixed

Sprite Library Editor window scrolling lags in grid view

Package: 2D Animation

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Aug 06, 2025

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Version/s: 10.2.1, 12.0.2, 13.0.0

Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more

0
votes
Fixed

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