Search Issue Tracker

0
votes
Won't Fix

Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode

Mono

-

Sep 09, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

-

Feb 11, 2016

-

Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

-

Mar 02, 2016

-

Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

-

Aug 09, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

-

Feb 23, 2016

-

Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more

0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

-

Nov 12, 2019

-

Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

-

Feb 11, 2016

-

Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
Fixed

Not all Shader Graph auto generated property reference names start with ...

Package: Shader Graph

-

May 18, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more

0
votes
Fixed

NullReferenceException and additional errors are thrown when Domain Relo...

Text (TextCore)

-

Jul 10, 2024

-

Version/s: 6000.0.10f1

Reproduction steps:1. Open the attached “UITK-DynamicFontTest.zip” project2. Open the “Test” scene3. Enter the Play mode4. Exit the ... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

-

Sep 20, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.