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0
votes
By Design

Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more

0
votes
Won't Fix

[Rendering] Reset functionality is not working for Occulusion Portal

Camera

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May 31, 2019

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Version/s: 2019.2.0b5

Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click &g... Read more

0
votes
Won't Fix

UI not shown until any of its settings are changed, also nullref exceptions

UI

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Jan 29, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more

2
votes
Fixed

Wrong asset is loaded when using Addressables with Pack Separately bundl...

Package: Addressables

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Sep 08, 2025

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Version/s: 1.27.0, 2.7.2

How to reproduce:1. Open the “IN-112483_AddressablePackSeparate“ project2. Open the “Sc_Menu“ Scene3. Go to Window > Asset Manage... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

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Oct 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

0
votes
Fixed

[URP] Deferred rendering path combined with a certain rotation of Direct...

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the “Flickering” project Open “SampleScene” scene Navigate/look around in Scene View Expected result: No bl... Read more

0
votes
Active

Invalid Subscript Shader error when adding to Vertex in shadergraph

Package: Shader Graph

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Apr 21, 2023

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Version/s: 12.1.11, 14.0.7, 16.0.2

Repo steps: Open Unity Scene (HDRP) Right click in the project window Create > shadergraph > HDRP > Unlit shadergraph Pull ... Read more

1
votes
Fixed

The user stays signed in after signing out and restarting the Hub

Package: Hub

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Jun 14, 2023

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Version/s: 3.7.0

Reproduction steps:1. Open Unity Hub2. Click on the profile icon and Sign in to Unity Hub3. Click on the profile icon and Sing out o... Read more