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Crash on PPtr<Shader>::operator Shader*() const when Calling Resources.U...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Scriptable Sheets” window (Window>Scriptable Sheets)3. Sel... Read more
Editor crashes on "(Unity) D3D12RenderPass::SetupDeviceResources" when e...
Reproduction steps:1. Create a new project using VR Template2. Configure the project to use Varjo Quad View (details in the internal... Read more
Crash on “MemoryManager::Reallocate” when creating new Color Library in ...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Select Directional Light in Hierarchy window3. In Inspe... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
UnsafeUtility.Malloc uses 4MB when creating an empty NativeQueue
How to reproduce:1. Open the attached "IN-98674" project2. Open the "test" scene3. Navigate to the project directory and run the "te... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
All about bugs
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Latest issues
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