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[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...
Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more
Shortcut window searchbar loses edit mode when typing into searchbar aft...
How to reproduce:1. Create and open a new project2. Open Edit -> Shortcuts3. Into the search bar type in "folder"4. Assign any bi... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more
Crash with multiple stack traces or freeze when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-108928.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Observe ... Read more
Standalone Profiler Targets another Project if a Standalone Profiler was...
Steps to reproduce: Open any 2 Projects with the same Editor Version Open the Standalone Profiler in both Projects (Window > Anal... Read more
[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
Project Auditor: information does not align with window title
Steps to reproduce: Create a Unity project Go to "Unity -> Settings" Select "Analysis" Select "Project Auditor" if mentioned item... Read more
Terrain does not support setting the renderingLayerMask filters used by ...
Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed