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[Android] [iOS] [macOS] Inconsistent "CameraDepthTexture" behavior when ...
How to reproduce:1. Open the “CameraDepthRenderScaleBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Move the... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
[General] Terminate Unity Player is never executed when an infinite loop...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more
Diffuse paremters missing in HDRP TErrain
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
NullReferenceException after importing UnityVS package
To reproduce:1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
Prefab override popup is cropped/positioned incorrectly when more than o...
Reproduction steps:1. Make sure at least two monitors are available for testing2. Make sure one of the monitors has Scale above 150%... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode