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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.60f1
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100367
Regression
No
[Android] [iOS] [macOS] Inconsistent "CameraDepthTexture" behavior when using "ScalableBufferManager" across devices
How to reproduce:
1. Open the “CameraDepthRenderScaleBug.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
4. Move the Slider in the middle of the screen
Expected result: The top rectangle (opaque) and the bottom rectangle (depth) maintain their screen coordinates, the circles do not move
Actual result: The bottom rectangle shrinks to the bottom left corner
Reproducible with: 2021.3.50f1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Reproducible environment: macOS 15.3.1 (M4 Max), Windows 10 Pro (22H2), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
macOS 15.3.1 (M4 Max) (Editor + Standalone)
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00432, Google Pixel 3 (Pixel 3), Android 9, CPU: Snapdragon 845, GPU: Adreno (TM) 630
VLNQA00232, iPhone 8 Plus (MQ8M2ET/A), CPU: Apple A11 Bionic, GPU: Apple designed, OS: 16.7.10
Samsung Galaxy S8 (Reporters)
Razer Phone 2 (Reporters)
Google Pixel 3 XL (Reporters)
Not reproducible with these devices:
Windows 10 Pro (22H2) (Editor + Standalone)
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, GPU: Apple designed, OS: 18.3.1
iPhone 15 Pro (Reproters)
Samsung Galaxy S23+ (Reporters)
iPad Pro 11' (Reproters)
Samsung Galaxy S21+ 5G (Reporters)
Notes:
- More information in the comments
- Reproducible with Vulkan and Metal (on reproducible devices), could not test OpenGLES3 the functionality needed to reproduce the issue is not present in the built APK
- Also the reporter mentioned that the issue affects other Adreno 630 GPU’s
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