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Director built-in module is not displayed as a dependency for the Timeli...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager 3. Make sure Advanced > Show dependencies is enabled 4. ... Read more
VideoPlayer.url on Android does not work with file uri scheme when using...
Reproduction steps: # Open the user’s attached project # Build And Run on an Android device # Test all four options from the dr... Read more
[VR] Changing graphical api results in crash
Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more
Terrain component missing its help icon
All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce: 1. Set windows UI scale to 125% or any higher percentage1 2. Open user-supplied project 3. Select "66" in Projec... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce: 1. Open attached 'project-1173805.zip' project 2. In Game window select 'Display 2' Expected result: UI elements ... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce: 1. Add paths to manifest.json of latest HDRP and Universal packages 2. Open "New Shader Graph" and observe Same ... Read more
Mouse coordinates reported as (0,0) until the first move
-error: see title, the old input reports the mouse position correctly from the beginning -repro: --open SampleScene from attached p... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps: 1. Import project "WebAssembly". 2. Open scene "gMain". 3. In Player Settings, make sure "WebAssembly (Experimen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects