Search Issue Tracker
[UI] Button does not interact after nested canvas is used
To reproduce:1. Download attached project;2. Open scene "Sample 1";3. Enter Play mode;4. Press on red button and notice, that it int... Read more
[Timeline] Clip Root Motion Offsets setting is ignored in the Play mode ...
How to reproduce:1. Open QA-supplied project2. Load "SCENE" scene2. Select "Main Camera" in Hierarchy window3. Hit Play button in th... Read more
[LWRP][VR] ShaderGraph SceneDepth doesn't work in Single Pass rendering
Steps to reproduce:1. Download and open the latest attached project(StereoDepth_BugReports.zip)2. Open scene "depthBug"3. Enter Play... Read more
Custom shadows are replaced with default ones until library is rebuilt o...
Reproduction steps:1. Use a Mac machine that supports Metal (Not a Metal related issue).2. Open the attached project ((NGSS PROJECT ... Read more
[Linux] D-Pad is either not working or sometimes working when UI->Naviga...
Reproduction steps:1. Open the attached “IN-93685_steam_deck“ project2. Open the “Assets/_<project name>/Runtime/Input Actions... Read more
[iOS] Changing the screen orientation via a script sometimes results in ...
When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more
[Win] Stuttering sound of mp4 files, video lags
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the sound is stuttering, video lags Expected result:... Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce:1. Open the attached "NPOTest" project and "NPOT" scene2. Go to Project --> Assets folder and select "Sprite"3. ... Read more
Crash when entering playmode
This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only ... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template