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0
votes
Won't Fix

Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...

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May 23, 2023

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Version/s: 2022.2.21f1

How to reproduce:1. Open the “Color_Space_Render_Feature_Bug“ project2. Open the “SampleScene”3. Open and observe the Game view4. Ch... Read more

0
votes
Fixed

Lens Flare does not perform Occlusion with a certain Occlusion Offset va...

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Jun 07, 2022

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open project "Lens Flare Test.zip"2. Open "SampleScene" Scene and enter Play Mode3. In the Hierarchy window sele... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

0
votes
Fixed

Press and hold counts as a click when the press and hold is after a click

Package: Input System

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Oct 11, 2022

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Version/s: 1.4.3, 1.9.0, 1.10.0

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console4. Press on the screen and hold, notice that th... Read more

0
votes
Won't Fix

The highlighting on Layer Collision Matrix isn't working after entering ...

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May 24, 2023

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Version/s: 2022.2.20f1, 2023.1.0b16, 2023.2.0a16

How to reproduce:1. Open the user-attached project “Bug Test”2. Open Project Settings → Physics2D → Layer Collision Matrix3. Enter a... Read more

0
votes
Won't Fix

[Roslyn Analyzers] Warning messages do not stay after compilation is com...

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Jul 14, 2022

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Version/s: 2022.2.0a19, 2023.1.0a3

Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

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Jul 08, 2015

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Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

2
votes
Fixed

"Assertion failed on expression" error is thrown when Audio Group's "Sen...

Audio

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more

0
votes
Fixed

Crash on mdb_midl_xmerge when opening the project

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.2.0a12

Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more

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