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Argument Exception gets thrown when selecting any Marker after clicking ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[Shadergraph] Graph inspector: horizontal scrollbar completely unusable,...
PR for fix: https://github.cds.internal.unity3d.com/unity/Graphics/pull/2675 Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps: 1. Open project in "URP2020.1.0a9Repro.zip" 2. Open "SampleScene.unity" 3. There are 2 Spotlights "SPLBlue" and ... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Project settings, Graphics - Tabulation containers
Tabulation containers makes hierarchy confusing: !image-2024-02-01-18-20-46-129.png|width=691,height=551! Read more
Arrays apply data changes immediately which prevents DelayedEditor from ...
Reproduction steps: 1. Open the attached project "case_1307386-ArrayInspectorBug.zip" 2. In the Scripts folder, click on "New Foo" 3... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects