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0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device). 2. Notice that on all iPhones the iPhone 6+ landscape image is ... Read more

0
votes
Fixed

UnityLinker enable logging does not work when path doesn't already exist

IL2CPP

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Jul 13, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Solution 2. Change Path variable accordingly 3. Run All Tests Expected result: The Tests ... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more

0
votes
Won't Fix

[Animation] GameObject's Position on Axis is changed when default value ...

Timeline

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Oct 04, 2020

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Version/s: 2019.4, 2020.1.7f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "Level_2" 2. Open a Timeline Window and dock it in the Editor (Window... Read more

0
votes
Fixed

Asset Group loses its reference in Addressables window when a file with ...

Package: Addressables

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Jul 18, 2019

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Version/s: 0.0.8

How to reproduce: 1. Download and open the project "1170379.zip" 2. Open the Addressables window 3. Create an Asset or folder and na... Read more

0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

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May 16, 2019

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Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project 2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings ... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. L... Read more

0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
Not Reproducible

[Terrain] Unity crashes on adding of speedtree to Terrain

Speedtree Integration

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Oct 10, 2016

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Version/s: 5.5.0b7

Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more

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