Search Issue Tracker
Duplicate
Votes
0
Found in
2022.3.0f1
2023.1.0b16
2023.2.0a16
2023.3.0a3
Issue ID
UUM-38090
Regression
No
Save process is triggered every time when prefab property values are changed by dragging
Reproduction steps:
1. Open the attached project “SaveProperty”
2. Open Project Settings (Edit > Project Settings)
3. In the Project Settings window open Editor settings and make sure that “Use IMGUI Default Inspector” is disabled
4. In the Project window select “Assets/GameObject.prefab”
5. In the Inspector window, under “New Behaviour Script” change the value of property “X” by dragging
6. Observe the loading circle on the mouse pointer
Expected result: The loading circle appears only when the slider is released
Actual result: The loading circle appears periodically while dragging
Reproducible with: 2022.3.0f1, 2023.1.0b16, 2023.2.0a16
Couldn't test with: 2021.3.25f1 (IMGUI is enabled by default)
Reproducible on: Windows 10
Notes:
Enabling “Use IMGUI Default Inspector” (Edit > Project Settings > Editor) makes the loading circle appear only when the slider is released
Comparing IMGUI and UITK with the Profiler (Window > Analysis > Profiler) shows, that UITK does a similar process periodically that IMGUI does when the slider is released.
-
Resolution Note:
Duplicate of UUM-51430, already fixed.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-51430
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
This is a duplicate of issue #UUM-51430