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0
votes
Fixed

NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...

Networking

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Apr 10, 2015

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Version/s: 5.1.0b2

NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What ... Read more

0
votes
Fixed

[tvOS 16] No text navigation occurs when using Controller-Driven Text I...

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Jun 12, 2023

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Version/s: 2021.3.27f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a22, 2023.3.0a1, 7000.0.0a1

How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more

2
votes
Fixed

[Memory Profiler] Memory Leak when Memory Profiler is in project

Package: Memory Profiler

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Jun 15, 2023

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Version/s: 1.0.0

Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more

0
votes
Fixed

The sprite leaves artifacts on the other overlapping sprites when adding...

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Jun 06, 2023

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Version/s: 2023.2.0a18, 2023.3.0a5

How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

1
votes
Fixed

IndexOutOfRangeException is thrown when using nested styles

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Oct 29, 2024

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Version/s: 6000.0.24f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

[UWP] Capabilities are not changed when rebuilding the project

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Jun 08, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more

0
votes
By Design

[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...

Networking

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Jul 02, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more

0
votes
Not Reproducible

Ctrl+B fails to open the Build menu when the Services tab is opened

IMGUI

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Dec 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more

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