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URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADO...
How to reproduce: Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601 Change the shaders from ParticleLit t... Read more
bug? wrong linkIdFirstCharacterIndex is returned when having a default "...
Summary:1. Define an "A" style in style sheet, e.g. linkIdFirstCharacterIndex gets bumped, for example text block in MarkupTag_A() t... Read more
InvalidOperationException thrown when multiple InputAction instances usi...
Reproduction steps:1. Open the attached Project from "1157221.zip"2. Open and Play "test" Scene3. Stop the Play Mode Expected result... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Background image doesn't disappear after setting it to null and releasin...
How to reproduce:1. Build and run the "sandbox2.zip" project2. Press on the first square with a log and observe the view Expected re... Read more
[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...
Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more
[NetworkTransport][Receive] Sending larger buffer than clients buffer ca...
Steps to reproduce: 1. Open attached project2. Open "scenes/main"3. Run "main" scene in unity and press "Start client"4. Build and r... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs