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1
votes
Fixed

[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Text...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

Visual Effects

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Mar 24, 2023

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Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more

0
votes
Fixed

[Linux] Tile placement mouse events persist when the cursor leaves Scene...

Linux

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Feb 23, 2023

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Version/s: 2023.1.0a5

Steps to reproduce:1. Open the attached project2. Open SampleScene.unity and select the Tilemap game object3. Open the Tilemap Edito... Read more

2
votes
Fixed

Tile Palette 'Z Position' value changes/reverts to the previous value wh...

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Dec 18, 2024

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Version/s: 6000.0.32f1, 6000.1.0a9

Reproduction steps:1. Open the attached “IN-91215.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &gt... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

0
votes
Fixed

[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...

Vulkan

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Sep 21, 2022

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Version/s: 2020.3.36f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

DirectX11

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May 15, 2023

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Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

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