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Mesh in preview does not have lightning when "Rendering Layer Mask" is s...
Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more
[Linux] New shortcuts are not updated in the context menus when they are...
Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more
Fixed Timestep setting gets resets to default when upgrading project
How to reproduce:1. Open the attached “IN-90504” project in Unity 2023.1.0a14 or below2. Open the Project Time Settings (Edit > P... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
[XR][URP] Only left eye renders with multi-pass mode; right eye is black
In a very simple scene the left eye renders the scene but the right eye is entirely black when using:Multi Pass StereoUniversal Rend... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
ArgumentException is thrown when a "None" value is passed to a GameObjec...
Reproduction steps:1. Open the "IN-42644.zip" project2. Open “Assets/Scenes/SampleScene”3. Enter Play mode and observe the Console E... Read more
WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Valida...
Reproduction steps:1. Open the attached “IN-93851.zip” project2. Make sure WebGL Platform is selected with ‘WebGPU’ Graphics API3. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation