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0
votes
Won't Fix

Mesh in preview does not have lightning when "Rendering Layer Mask" is s...

RP Foundation

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Sep 07, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more

0
votes
Fixed

[Linux] New shortcuts are not updated in the context menus when they are...

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Jan 27, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more

1
votes
Fixed

Fixed Timestep setting gets resets to default when upgrading project

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Dec 13, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the attached “IN-90504” project in Unity 2023.1.0a14 or below2. Open the Project Time Settings (Edit > P... Read more

0
votes
Fixed

[2D] [Sprite Shape] Error generated when using a default sprite for Corn...

Package: 2D Sprite Shape

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Jun 03, 2019

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Version/s: preview.2-2.1.0

[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

4
votes
Fixed

[XR][URP] Only left eye renders with multi-pass mode; right eye is black

Package: SRP Lightweight VR Template

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Sep 06, 2019

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Version/s: 2019.3.0b1

In a very simple scene the left eye renders the scene but the right eye is entirely black when using:Multi Pass StereoUniversal Rend... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
By Design

ArgumentException is thrown when a "None" value is passed to a GameObjec...

uGUI

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18

Reproduction steps:1. Open the "IN-42644.zip" project2. Open “Assets/Scenes/SampleScene”3. Enter Play mode and observe the Console E... Read more

0
votes
Fixed

WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Valida...

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Feb 10, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Reproduction steps:1. Open the attached “IN-93851.zip” project2. Make sure WebGL Platform is selected with ‘WebGPU’ Graphics API3. B... Read more

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