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0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

Async setup does not work when running tests with the Test Framework

Package: Test-Framework

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Jul 28, 2022

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Version/s: 1.3.0, 2.0.1-pre.18

Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more

0
votes
Fixed

[Android] Distortions on the screen when application launches if Show Un...

Mobile

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May 29, 2017

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Version/s: 2017.1.0b7

Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to Android3) Player Settings >> Splash Image >... Read more

0
votes
Fixed

"Pin in New Scene Dialog" option position migrates with "Inspector" wind...

Scene Template

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Sep 23, 2022

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Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more

1
votes
Fixed

UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...

uGUI

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Jul 21, 2022

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Version/s: 2022.1.10f1, 2022.2.0a5

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more

0
votes
Fixed

[HDRP] Depth Fail operation is not executed when Write Depth is enabled

Graphics Device Features

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May 25, 2022

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Version/s: 2022.1.12f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more

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