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3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more

0
votes
Won't Fix

XsdDataContractExporter throws NotImplementedException when running a UW...

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Jul 11, 2022

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Version/s: 2020.3.36f1

How to reproduce: 1. Open the attached project "XsdDataContractRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
Fixed

Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...

Audio

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Apr 01, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Play the scene 4. Disable the 'With On Audio Filter" com... Read more

0
votes
Fixed

Switching Target platform in Build Settings throws AssetImporters.Script...

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Sep 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a10

How to reproduce: # Create 3D (Core) Project # In Context menu navigate File > Build Settings... # In Platform are select 'Win... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[AABB][Particles] Errors when adding BoxCollider to legacy particles

Physics

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Jun 15, 2015

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Version/s:

How to reproduce: 1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Partic... Read more

0
votes
Fixed

[Backport] [Mac] Editor crashes when importing a folder with an FBX file...

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Jul 20, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more

0
votes
Fixed

Crash on GetComponentsImplementation<0,1> when opening a project

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Jan 31, 2024

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Version/s: 2022.3.8f1

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2022.3.8f1 Not reproducible w... Read more

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