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Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
XsdDataContractExporter throws NotImplementedException when running a UW...
How to reproduce: 1. Open the attached project "XsdDataContractRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more
Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...
How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Play the scene 4. Disable the 'With On Audio Filter" com... Read more
Switching Target platform in Build Settings throws AssetImporters.Script...
How to reproduce: # Create 3D (Core) Project # In Context menu navigate File > Build Settings... # In Platform are select 'Win... Read more
No way to NOT use an offline scene in NetworkManager
There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce: 1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Partic... Read more
[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
Crash on GetComponentsImplementation<0,1> when opening a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2022.3.8f1 Not reproducible w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects