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Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
Prefab list contains the wrong number of elements when opening it throug...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more
[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX;2. Click Sign In button;3. Close Launcher window (either by clicking X button o... Read more
[Themes] Texts are getting clipped for all textbox under "Player Settings".
Texts are getting clipped for all textbox under "Player Settings". Steps to repro:1. Create a new project.2. File > Build Setting... Read more
[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more
[Project View] Parts of the Asset Store login popup are pushed offscreen...
When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object