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0
votes
Active

"Asset does not exist<...>" and "UnauthorisedAccessException" errors get...

Package: Asset Manager

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Jul 25, 2025

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Version/s: 1.5.1

Reproduction steps:1. Open the attached “IN-96080 Asset Manager OBJ Upload Error Issue - Repro - Latest.zip“ project (link in the in... Read more

3
votes
Fixed

[iOS] Crash when calling Directory.GetFiles twice

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.2.0a19, 2023.1.0a2

Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more

0
votes
Fixed

[Hierarchy V2] Marking objects as static in the Hierarchy window does no...

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Aug 18, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Open the attached project Open the Test Scene Select the "GameObject (1)" GO in the Hierarchy (Nested under "Gam... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object &gt;... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

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Dec 12, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window &gt; AssetBundle Bro... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
By Design

Severe noise visible in the Game View on GameObjects when SSAO Blue Nois...

Universal RP

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Sep 15, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

How to reproduce:1. Open the user attached project2. Open Scene "SampleScene" (Assets/Scenes)3. Enter Play Mode4. Observe the GameOb... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

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