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0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

0
votes
Won't Fix

Addressables create memory leak when using UnloadSceneAsync

Package: Addressables

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Jun 07, 2022

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Version/s: 1.20.0

Reproduction steps:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Groups3. Build ... Read more

0
votes
Fixed

Cinemachine Camera drifts when "Tracking Target" GameObject is set to no...

Package: Cinemachine

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Dec 09, 2024

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Version/s: 2.10.3, 3.1.2

How to reproduce:1. Open the attached “IN-90312_BugReport_Cinemachine” project2. Open “SampleScene”3. Locate and select the Virtual ... Read more

0
votes
Fixed

[Linux][PlasticSCM] Dialog window is offset when checking in chances

Linux

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Mar 23, 2023

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Version/s: 2021.3.19f1

Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more

0
votes
Postponed

[VS] Folder with name ending in .Xml is added to project's .csproj file ...

CodeEditors

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Mar 26, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

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