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3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

0
votes
Third Party Issue

[Android] Null Pointer Dereference crash in libGLESv2_mtk.so on PowerVR ...

GLES

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Jan 16, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the attached “PlayerToonShader_Repro” project2. Build and Run the “Main” Scene on Android Expected result: ... Read more

0
votes
Fixed

[UX] Blackboard parameters cannot replace inputs connected to another in...

Package: Visual Effect Graph

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Dec 05, 2019

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Version/s: 8.0.0

Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more

0
votes
Won't Fix

Shaders: pragma require for a specific stage may result in one stage com...

Shader System

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Jul 11, 2022

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Version/s: 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a3

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

0
votes
Fixed

Auto SH Evaluation Mode doesn't use Per Vertex on Mobile and some handhe...

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Jan 12, 2024

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Version/s: 2022.3.18f1, 2023.2.0b18, 2023.3.0b4

As URP removed some platform hardcoding and later introduced SH Evaluation Mode in the URP Asset, the defaults for mobile and some h... Read more

0
votes
Postponed

[VS] Folder with name ending in .Xml is added to project's .csproj file ...

CodeEditors

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Mar 26, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Won't Fix

Ray tracing shader warning are never displayed in the inspector

Graphics Device Backends

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Jul 05, 2022

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Version/s: 2022.2.0a18, 2023.1.0a3

Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

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