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Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer - add another Snapshot - change the Attenuation Fader in the Master group - select ano... Read more
ObjectDisposedException thrown when removing elements from a serialized ...
Reproduction steps: 1. Open the user’s attached project 2. Click “Assets/new data.asset” 3. In the Inspector window, click “+” a ... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip" 2. Open scene "repro" 3. In hierarchy, select GameObject 4. Notice that i... Read more
WheelEvent does not receive modifiers change when scrolling mouse wheel ...
How to reproduce: 1. Open the attached project "BugTest.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. In the Ga... Read more
[Android] Unaccounted time in profiler
Steps to reproduce: 1) Create a new project 2) Switch platform to android 3) Make sure Bundle Identifier has been set up 4) Enable D... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce: 1. Open attached project ("761215.rar") 2. Open "Demo" scene 3. Select Maximize on play in the Game window 4. Adjust p... Read more
[iOS] Deactivating a GameObject that has an Audio Source playing a sound...
Steps to reproduce: 1. Open attached project 2. Build for iOS with 'Autoconnect Profiler' enabled 3. Build generated Xcode project ... Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce: 1. Import the StandardAssets 2. Build & Run for WP8, deploy to a Lumia 1520 3. Open up the RollerBall scene 4. Try in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects