Search Issue Tracker

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

-

Dec 19, 2019

-

Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

-

Sep 18, 2019

-

Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

0
votes
Won't Fix

[Android] Input is being recorded while Splash screen is still being sho...

Input

-

Jul 01, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3

To reproduce:1. Open attached project "Test Project.zip"2. Build for Android3. While the application is in splash screen (or even ea... Read more

0
votes
Feature Request

AssetDatabase.GetDependencies returns a dependency that has been removed

Asset - Database

-

Mar 01, 2023

-

Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a5

Steps to reproduce:1. Open the attached user's project "BugRepro_PhantomReferences.zip"2. Right-click on any of the scriptable objec... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

-

May 24, 2023

-

Version/s: 2022.2.17f1

How to reproduce:1. Open the attached β€œIN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

-

Nov 11, 2019

-

Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

-

Sep 10, 2019

-

Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

0
votes
Won't Fix

Disabled Image Component forever stays in m_TrackedTexturelessImages lis...

uGUI

-

Feb 24, 2023

-

Version/s: 2021.3.18f1

How to reproduce:1. Open the user-attached project SpriteBug2. Open the SampleScene3. In the toolbar click TEST β†’ PackContentIntoBun... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

-

Sep 12, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.