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1
votes
Fixed

[Linux] "Trying to load color backbuffer into a complex RenderPass setup...

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Nov 25, 2024

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Version/s: 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

Steps to reproduce: 1. Create a new project using AR Mobile template2. Enter Play mode3. Observe the Console Actual results: "DrawTr... Read more

0
votes
By Design

Crash on SceneTracker::SetObjectDirty when entering Play mode on a proje...

Scene Management

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

How to reproduce:1. Open the attached “IN-119753” project2. Open the “SampleScene”3. Enter Play mode4. Observe the crash Reproducibl... Read more

0
votes
Fixed

[ReflectionProbe] LogStringToConsole when reflection probe is selected

Global Illumination

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Mar 23, 2016

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Version/s: 5.5.0a1

To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more

0
votes
Fixed

NullReferenceException & Assertion failed Errors logged and UI Builder W...

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Oct 09, 2025

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Version/s: 6000.3.0b5, 6000.4.0a2

Steps to reproduce: Open any Project (Reproduction was with HDRP) & Import the attached Unity Asset Package Open Scene "Enemy Pl... Read more

0
votes
Fixed

IncrementCounter() does not increment RWStructuredBuffer's counter value...

Vulkan

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Dec 12, 2019

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Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

Canvas is presented in reverse to its Sort Order when Instantiating a Ga...

uGUI

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May 15, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the attached project "Case_1154659"2. Navigate to Project -> Assets -> Scenes and open "RuntimeScen... Read more

1
votes
Fixed

Sprite applies the Material settings only when the "Mask Interaction" fi...

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Jan 07, 2025

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Version/s: 6000.0.32f1, 6000.0.33f1, 6000.1.0a7, 6000.1.0b1

How to reproduce: 1. Open the project “IN-91973_SpriteMask“2. In the Inspector double click on the “character 3” GameObject → “Pupil... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

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