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There is no notice if installation in Hub fails
To reproduce: 1) Open Unity Hub 2) Add a new Unity version in it 3) When it finishes downloading and starts installing, block all pe... Read more
Object casts shadow through wall when Baked GI is on
Steps to reproduce: 1. Download and open attached project 2. Bake scene(skip if set to automatic baking) 3. Have Window->Lighting-> ... Read more
[Terrain Tools] Erosion/Thermal: Breaks when Terrain Height (scale) is l...
In the terrain's settings, when you set the Terrain Height to a high enough number, Thermal Erosion breaks and starts to become almo... Read more
Profile Analyzer - Unchecking 'Hide Removed Markers' untoggling doesn't ...
In the Profile Analyzer if you remove a marker an option for 'Hide Removed Markers' appears, it seems that unchecking this doesn't s... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more
Build throws "One of the triangles is too large" when an object with "Me...
How to reproduce: 1. Open attached project "physics triangle edge too long.zip" 2. In Inspector window, observe the "golemplains te... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project 2. Open scene "Animation" 3. Fully expand "Main Camera" game object 4. Select "Parent"... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects