Search Issue Tracker
The terrain is shiny when the platform is set to iOS or Android
Steps to reproduce:1. Open the “IN-80725” project on iOS or Android platform2. Open the “TerrainShinyTest” scene3. Observe the terra... Read more
The second Preview window is not updated with the Shader Graph changes o...
How to reproduce:1. Open the attached project "ShaderGraphET"2. In the Project window, select the "New Material" Asset3. Change the ... Read more
The JSON output of an empty array differs when instead of the "new Custo...
How to reproduce:1. Open the “SerializationTest“ project2. Open the “SampleScene“3. Enter the play mode4. Observe the Console window... Read more
[iOS] Memory isn't released when playing an H.264 video
Steps to reproduce:1. Open the attached “AVAssetLeak” projet2. In Build Settings enable Development Build3. Build the project4. Open... Read more
Errors are thrown when creating a new FPS Microgame template project
How to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Expected results: No Errors or Warnings are be... Read more
TextField lines overlap when editing a pasted text
How to reproduce:1. Open the attached project "TextFieldLineOverlapping.zip"2. Enter Play Mode3. Copy and paste multiline text into ... Read more
Error is thrown when Shader Graph Material is changed to "Decal"
How to reproduce:1. Open the attached project "ShaderGraphET"2. Open the "New Shader Graph" Shader Graph3. In the Graph Inspector Gr... Read more
Missing tooltips in Render Pipeline Converter
Steps to reproduce: Open a URP Unity Project Open the Render Pipeline Converter (Window > Rendering > Render Pipeline Converte... Read more
AI Navigation errors are being thrown after creating a new FPS Microgame...
How to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Expected results: No Errors or Warnings are be... Read more
Graph Inspectors dropdowns are opened at the bottom of the screen when "...
How to reproduce:1. Open the attached "ShaderGraphET" project2. Open the "New Shader Graph" Shader Graph3. In the Graph Inspector Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions