Search Issue Tracker
In Progress
Fixed in 2021.3.15f1, 2023.1.0a21
Unknown (hidden) 2022.1.X
Fix In Review for 2022.2.0f1
Votes
0
Found in
2021.3.13f1
2022.2.0b14
2023.1.0a18
Issue ID
UUM-19287
Regression
No
Handles.DoDrawAAPolyLine() throws an error "Number of colors and number of points must be the same" when evaluating positions
Steps to reproduce:
1. Open the user’s attached project
2. Select the “TestSpline” GameObject in the Hierarchy
3. Change “Evaluation Step” in the Inspector (e.g., to 0.6)
4. Observe the Console
Expected result: No errors
Actual result: Error “Number of colors and number of points must be the same” is thrown
Reproducible with: 2021.3.13f1, 2022.1.22f1, 2023.1.0a18
Could not test with: 2020.3.41f1, 2022.2.0b14 (Console errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
Add comment