Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.3.40f1
2021.3.12f1
2022.1.18f1
2022.2.0b10
2023.1.0a16
Issue ID
UUM-19290
Regression
No
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for editing
Steps to reproduce:
1. Open the “IN-17982” project
2. Select the “New Scene” Scene
3. Check if the Scene is open for editing (Tools → Checkout → Check)
4. Observe the Console
Expected result: Log “Is New Scene open for editing? False”
Actual result: Log “Is New Scene open for editing? True”
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a16
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: The script “test.cs” is in the Assets folder
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Tested the reported versions and couldn't reproduce the issue if Version Control is set to Perforce for the project.