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0
votes
Not Reproducible

Corrupted lightmap snapshot causes crash

Progressive Lightmapper

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Jan 21, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more

0
votes
Not Reproducible

CTRL+A does not work on input fields in play mode

UI

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May 13, 2015

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Version/s: 5.0.2p1

[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more

0
votes
Fixed

[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...

Scripting

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Oct 21, 2019

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Version/s: 2018.4.12f1

To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

XR update pop-up is shown after creating a new AR/VR template

Package: XR Interaction Toolkit

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May 31, 2023

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Version/s: 2.3.2

Reproduction steps: Create a new template project: VR or AR Expected result: No pop-ups are shown Actual result: "XR InteractionLaye... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Won't Fix

Find References shows Objects that are not referencing the Asset when MR...

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.1.8f1, 2021.2.10f1, 2021.3.14f1, 2022.1.6f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
By Design

[Android] Texture Compression default texture format is set to PVRTC whe...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Open the “IN-102413” project2. Open File → Build Profiles and in Platform Settings set the Texture Compression... Read more

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