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1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce:1. Open the project "case_1205028-MinMaxGradient"2. Open the Scene "BugScene"3. Select the GameObject "GameObject" ... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce:1. Open the attached project2. Build and run WebmSync scene on Android device3. When video starts playing Press For... Read more

0
votes
Fixed

"Incompatible keyword states" error is thrown for shaders when launching...

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Dec 19, 2024

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Version/s: 6000.1.0a10

How to reproduce:1. Open the attached “IN-90989_XRacer“ project2. Navigate to console and observe. Expected result: Nothing of note ... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

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