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0
votes
Won't Fix

Editor is lagging when selecting the asset

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Apr 05, 2024

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Version/s: 2022.3.20f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder3. Se... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Won't Fix

Crash on aiPropertyCopyData when changing a value after an Alembic file ...

Package: Alembic Importer

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Jun 13, 2024

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Version/s: 2.3.4, 2.4.0

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Prefabs/Door.prefab“ Prefab3. In the Hierarchy select... Read more

0
votes
Fixed

Scene saving prompt doesn't appear when opening another scene while in P...

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Apr 09, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
Fixed

[Themes] Position Width (W) Text is clipped in Sprite Editor window with...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more

1
votes
Fixed

[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0f1, 2023.3.0a14, 7000.0.0a1

How to reproduce:1. Open the user-attached project “BIRPSpecular”2. Open the “Material” Material Asset3. Observe the configurable fi... Read more

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