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0
votes
Fixed

[iOS] External audio stops playing when Prepare iOS For Recording is ena...

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Dec 16, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Reproduction steps:1. Open the attached “AudioTest” project2. Build the project and launch the application on an iOS device3. On the... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Feature Request

Configurable Joints are not scaled when the GameObjects containing the J...

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Oct 24, 2024

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Version/s: 6000.0.25f1

How to reproduce:1. Open the “AnchorBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected res... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

Unused separation line is present in the Palette dropdown menu of the Ci...

Package: Cinemachine

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Sep 18, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

1
votes
Won't Fix

[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...

MacOS

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Apr 14, 2023

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Version/s: 2023.1.0b12

How to reproduce:1. Open the attached project “Controller rumbling.zip”2. Open the “SampleScene” scene3. Connect a Controller to the... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

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