Search Issue Tracker

0
votes
Fixed

Blend Tree Slider does not adapt if outside allowed range on change of T...

-

Jan 24, 2025

-

Version/s: 2021.3.45f1, 2022.3.56f1, 6000.0.36f1, 6000.1.0b4

Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

-

Dec 19, 2019

-

Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

-

Mar 12, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Active

[HDRP] Rendering breaks when changing upscaler settings with attached fr...

Upscalers

-

Sep 08, 2025

-

Version/s: 2022.3.62f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more

0
votes
Fixed

Text color and outline color are not previewed correctly when opening th...

UI Builder

-

Jul 25, 2022

-

Version/s: 2023.1.0a4

Reproduction steps: Open the user's attached project Open Assets > Bug.uxml In UI Builder select Label “DynamicColor” Observe Tex... Read more

0
votes
Active

“Variable Type” menu opens under Editor toolbar when Behvarior Graph win...

Package: Unity Behavior

-

Oct 30, 2025

-

Version/s: 1.0.13

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.