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[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce:1. Open the attached project2. Build and run WebmSync scene on Android device3. When video starts playing Press For... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
[UX] Blackboard parameters cannot replace inputs connected to another in...
Repro steps:1. Create a blackboard parameter (i.e. a float)2. Connect that parameter to another block or node3. Duplicate the parame... Read more
Editor crashes when importing large OBJ file
Reproduction steps:1. Open the user’s attached project2. Import extracted “Final.obj” OBJ file from attached zip file3. Wait for the... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation