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0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
Fixed

[HDRP] Maximum Light Count takes into account far distant lights not vis...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
By Design

[Physics 2D] GameObject having attached Relative Joint moves away from t...

Physics2D

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Jun 06, 2019

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Version/s: 2019.1.0a12, 2019.2.0b5

Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves ... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

0
votes
By Design

[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...

IMGUI

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project and scene;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Duplicate

[UI Toolkit] Part of the text gets cut off on Hover when using Scale wit...

Text (ATG)

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Oct 27, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Open the attached project Open the Test_Scene Enter Play Mode Hover the mouse over the "Start a new Game test" b... Read more

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