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[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more
TrackedPoseDriver for ISX is missing icon
The TrackedPoseDriver for legacy has a custom icon that the ISX version does not have. Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
Settings Search results not always matching search term correctly
*Steps to reproduce:* # Open a Project. # Open Edit > Project Settings # View Player > Other Settings > Rendering and observe ... Read more
ITestAdaptor.Test.TestMode is not properly set on the root level
How to reproduce: 1. Open the attached "TestFrameworkTestMode" project 2. Open the Unity test runner window in the PlayMode tests ... Read more
The boolean value of one GameObject is logged as False and for the other...
How to reproduce: 1. Open the “ReproBooleanValue“ project 2. Open the “ReproScene“ 3. Deactivate the “SButton“ GameObject and “Be... Read more
[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4.... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...
How to reproduce: 1. Open the user's attached project 2. Open the "VFX Snow" Scene 3. Enter the Play mode 4. Observe the Particl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.