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Crash on dynCall_iii when building for WebGL
How to reproduce:1. Open the attached project from "case1342472webglbuild.zip"2. Build and Run the project for WebGL3. Observe the e... Read more
[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...
How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more
Crash on DirectX12 with multiple stack traces when entering Play mode
Reproduction steps: Open the attached project “IN-14231.zip“ Open the “SpawnUntilCrashScene.unity” scene Enter Play mode and wait Ex... Read more
HDRP Lit Decal Output Node is missing when trying to add it from the "Cr...
Reproduction steps: Open the attached project Open the “/Assets/VisualEffects.vfx” Visual Effects Graph Right-click on the Visual Ef... Read more
Pure virtual function call at PhysicsManager::AwakeFromLoad() Line 1137 ...
Steps to reproduce:-Due to the nature of the crash and the project is a location based VR installation that uses lots of external ha... Read more
[OpenXR] Camera.stereoEnabled outputs false as long as SRP is enabled
Steps to reproduce:1. Open the attached user's project "BetaURPOpenXRTest.zip"2. Make sure that OpenXR is enabled in the XR plug-in ... Read more
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:1. Download and extract the user attached project (TheFacility.zip)2. Host the "webgl2" build of the project on any... Read more
ObjectDisposedException thrown when removing elements from a serialized ...
Reproduction steps:1. Open the user’s attached project2. Click “Assets/new data.asset”3. In the Inspector window, click “+” a couple... Read more
"Name Files As Hashes" doesn't work when building a Development Build pl...
Reproduction steps:1. Create a new Unity project2. Check the "Name Files As Hashes" box in the Player Settings > Settings for Web... Read more
[Web][Mobile][InputField] Mobile Input field should be not shown on Inpu...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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