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2
votes
Fixed

Icon are missing on instantiated gameobjects

Asset Loading

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May 14, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more

0
votes
By Design

”-1” is returned when using “buildIndex” for not active scenes that are ...

Scene Management

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “sceneIndexBug.zip” project2. Enter Play Mode and observe the text in the Game window E... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

0
votes
By Design

Files from unused packages are not stripped from the build

RP Workflow

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

Reproduction steps:1. Open the user's attached project "Minimal Build Stripping.zip"2. Build the project3. Observe the Build Report ... Read more

0
votes
Not Reproducible

[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...

MacOS

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Jun 12, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more

0
votes
Won't Fix

Multiple errors thrown in the Console after installing Graph Toolkit pac...

Package: Graph Toolkit

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Oct 14, 2025

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Version/s:

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...

Graphics Device Features

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Mar 21, 2023

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Version/s: 2020.3.19f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

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