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Nondeterministic build when building Asset Bundle containing shaders
Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
[SortingLayers] sprites with cutout rendering mode is rendered at the bo...
Steps to reproduce:1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip").2. Red cloud has same settings as green ... Read more
NavMeshLinks are not generated when using "Generate Links"
How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
Set as first/last sibling is not working when using Menu Bar
Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more
[HDRP] Volumetric clouds are synced per camera and not via a global time...
Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes- open the Controls scene and notice the Panel and ScrollView are outside the bord... Read more
Material Debug View options for Material Validator stay selected when sw...
Steps to reproduce: Open an HDRP Project Navigate to Analysis > Rendering Debugger > Materials Select an option from the dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template