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Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
Joint's connected anchor changes have no effect when modified via Script...
Reproduction steps:1. Open the attached "repro_IN-90547" project2. Open the "Assets/TestScene.unity" Scene3. Enter the Play Mode4. I... Read more
Screen position starts from around 30,30 instead of 0,0 with mobile devices
Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
[HDRP] Missing sky contribution when HDRP lighting is baked in batchmode
How to reproduce:1. Extract the “IN-91330_HDRP Baking Project.zip“ project2. In the Command Line write “<UNITY.EXE PATH> -quit... Read more
Portion of the Game view Window stops registering mouse events when swit...
Reproduction steps:1. Make sure a display with touch screen is available for testing2. Open the attached “IN-93467.zip” project3. Op... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager