Search Issue Tracker

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

-

Jun 24, 2022

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

0
votes
Fixed

Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...

Package: Scriptable Render Pipeline Core

-

Aug 27, 2019

-

Version/s: 6.9.1

Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more

1
votes
Fixed

[Android] AndroidJavaProxy call from Java to C# fails when any string pa...

Android

-

Mar 15, 2023

-

Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project "AndroidJavaProxyNullString"2. Build And Run on an Android device Expected result: O... Read more

0
votes
Active

The Aspect Ratio Fitter Component on a Prefab displays a parent-related ...

uGUI Framework

-

Jan 13, 2026

-

Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce: Open the “Unity Bugs.zip“ project Select the “Assets/Prefabs/Aspect Ratio Fitter Prefab.prefab” Prefab in the Proj... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

-

Aug 19, 2019

-

Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

-

Apr 30, 2015

-

Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Won't Fix

Unity Editor Update Check window text says to click on “Download install...

Text (TextCore)

-

Apr 07, 2023

-

Version/s: 2022.2.10f1

Reproduction steps:1. Create a new project2. Open Unity Editor Update Check window (Help > Check for Updates) Expected result: Th... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

-

Aug 02, 2019

-

Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.