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Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
NullReferenceException is thrown and UI builder breaks when using a USS ...
How to reproduce:1. Open the ‘TransitionBug.zip' project2. In the Project menu, open the ‘TestDoc’ Visual Tree Asset3. Select ‘Visua... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
Hierarchy V2 Find Scene References search query overlaps with the Search...
Steps to reproduce: Open the attached project Open the TestScene Open Preferences -> General and disable Query Builder Select an ... Read more
[Quest 2] When using Scenes with Oculus layers and building for Android ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce:1. Open attached Unity project2. Play Start scene3. Go to RealtimeLightsAtDistance (25) scene4. Look at the moving ... Read more
Crash on core::Join<core::basic_string<char,core::StringStorageDefault<c...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/SampleScene.unity scene3. In the Hierarchy select t... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
[ProBuilder]Vertices and edges are not highlighted while selecting respe...
Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List