Search Issue Tracker

0
votes
Fixed

VFX is not being compiled when unticking Support VFX Graph setting when ...

-

Aug 25, 2025

-

Version/s: 6000.0.54f1, 6000.1.15f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX Open SG > Graph Inspector, untick Support VFX Graph box in HDRP active tar... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

-

Feb 24, 2016

-

Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Fixed

[Quest 2] When using Scenes with Oculus layers and building for Android ...

OpenGL

-

May 09, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

-

May 11, 2019

-

Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

0
votes
Fixed

Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...

Graphics Device Features

-

Mar 21, 2023

-

Version/s: 2020.3.19f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

-

Mar 08, 2015

-

Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.