Search Issue Tracker

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

Hub creates a non deletable folder when downloading specific Tutorial pr...

Hub

-

May 11, 2019

-

Version/s:

How to reproduce:1. Open Unity Hub2. Select Learn section3. Download "John Lemon's Haunted Jaunt: 3D Beginner" or “Ruby’s Adventure:... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

-

Jul 10, 2019

-

Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Fixed

IL2CPP throws a NullReferenceException when attempting to Export a Devel...

IL2CPP

-

Aug 22, 2022

-

Version/s: 2020.3.37f1

Reproduction steps: Open the user’s attached project Navigate to File → Build Settings Ensure that “Scenes/SampleScene” is included ... Read more

1
votes
Fixed

IJobEntity causes "NullReferenceException" errors after Scheduling Jobs ...

Package: Entity Component System (ECS)

-

May 12, 2023

-

Version/s: 1.0.0

How to reproduce:1. Open the “Transaction_Job_Bug“ project2. Open the “SampleScene”3. Enable debugging4. Open the “ProcessEntities2”... Read more

0
votes
Won't Fix

Build Target Platform Switch Regression for Standalone Platforms

Shader System

-

Mar 21, 2023

-

Version/s: 2023.2.0a1

Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

-

Sep 14, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

0
votes
By Design

USB-connected PS5 DualSense controller not detected when playing a UWP b...

Universal Windows Platform

-

Apr 21, 2023

-

Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.16f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the user’s attached project “DeviceTest.zip”2. Connect a PS5 DualSense controller via USB3. Build And Run E... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.