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0
votes
Fixed

[VFX Graph] Emissive isn't working with Decal output

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Nov 05, 2024

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Version/s: 6000.0.23f1, 6000.1.0a2

Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

2
votes
Fixed

[WebGL] Build fails when "Name Files As Hashes" is enabled

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May 18, 2023

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Version/s: 2022.2.20f1, 2022.3.0f1, 2023.1.0b17

Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more

0
votes
Duplicate

Cannot select objects from scene view if rendering to a texture during O...

Scene/Game View

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Feb 18, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project2. Open scene "picktest"3. Make sure that cube is visible in scene view4. Run the scene5... Read more

0
votes
By Design

Render Graph fails to use the specified shader or material when using a ...

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Nov 05, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-86274” project2. Open the "TerrainDemoScene", located in “Assets/TerrainDemoScene_URP/Sc... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

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