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0
votes
Won't Fix

Build Target Platform Switch Regression for Standalone Platforms

Shader System

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Mar 21, 2023

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Version/s: 2023.2.0a1

Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

9
votes
Fixed

Exception "IndexOutOfRangeException" is thrown when assigning an address...

Package: Addressables

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Oct 03, 2024

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Version/s: 2.2.2

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “DeclaringReferencesTest” Asset in the Project window3. (Opt... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

0
votes
Fixed
0
votes
Fixed

Performing Headless Editor or Module installs leaves ghost processes

Package: Hub

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Oct 28, 2025

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Version/s: 3.15.1

Steps to reproduce: 1. Quit Unity Hub (Check task manager to ensure there are no active Hub Processes)2. Open the CMD window3. Perfo... Read more

0
votes
Fixed

[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...

MacOS

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May 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more

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